Dr. Maiga Chang is a Full Professor in the School of Computing and Information Systems at Athabasca University, Canada. His research mainly focus on game-based learning, training and assessment; learning behaviour analysis; learning analytics and academic analytics; intelligent agent technology; health informatics; data mining; computational intelligence; natural language processing; artificial intelligence; museum education mobile learning and ubiquitous learning; healthcare technology, etc.
Dr. Chang has given more than 110 talks and lectures in different events; He has participated in more than 310 international conferences and workshops as a Program Committee Member; and, he also has (co-)authored more than 227 edited books, book chapters, journal and international conference papers. He is an IEEE member since 1996.
Research interests
Game-based Learning and Training
Game-based Assessment (Stealth Assessment)
Learning Behavior Analysis
Learning Analytics and Academic Analytics
Health Informatics
Intelligent Agent
Intelligent Tutor
Virtual Companion
Knowledge Structure
Data Mining
Computational Intelligence
Affective Computing
Natural Language Processing
Evolutionary Computation
Neural Networks
Artificial Intelligence
Ubiquitous Learning
Mobile Learning
Educational Robots
Educational credentials
Ph.D, Electronic Engineering, Chung-Yuan Christian University, Taiwan. (1998.09-2002.07)
Master, Information and Computer Engineering, Chung-Yuan Christian University, Taiwan (1996.09-1998.06)
Bachelor, Information and Computer Engineering, Chung-Yuan Christian University, Taiwan (1992.09-1996.06)
Benazir Quadir, Maiga Chang, Jie Chi Yang. (2021). Categorizing learning analytics models according to their goals and identifying their relevant components: A review of the learning analytics literature from 2011 to 2019. Computers and Education: Artificial Intelligence, 2, Article 100034. https://doi.org/10.1016/j.caeai.2021.100034(Elsevier)(Open Access)
Ahmed Hosny Saleh Metwally, Maiga Chang, Yining Wang, Ahmed Mohamed Fahmy Yousef. (2021). Does Gamifying Homework Influence Performance and Perceived Gameful Experience? Sustainability. https://doi.org/10.3390/su13094829(SCI/SSCI)(Open Access)
Ahmed Tlili, Sarra Hattab, Fathi Essalmi, Nian-Shing Chen, Ronghuai Huang, Kinshuk, Maiga Chang, Daniel Burgos. (2021). A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching, International Journal of Interactive Multimedia and Artificial Intelligence. (in-press) http://dx.doi.org/10.9781/ijimai.2021.03.002(SSCI)(Open Access)
Ahmed Tlili, Maiga Chang, Jewoong Moon, Zhichun Liu, Daniel Burgos, Nian-Shing Chen, Kinshuk. (2021). A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games, International Journal of Interactive Multimedia and Artificial Intelligence. (in-press) http://dx.doi.org/10.9781/ijimai.2021.03.003(SSCI)(Open Access)
Tao Wu and Maiga Chang. (2021). The Impact and Gender Difference of Learning Motivation and Self-Regulation on Academic Performance in Online Learning Environment. In: In the Proceedings of the 21th IEEE International Conference on Advanced Learning Technology, (ICALT 2021), Virtual, July 12-15, 2021, 425-427. (IEEE)
Rita Kuo, Ted Krahn, and Maiga Chang. (2021). Behaviour Analytics - A Moodle Plug-in to Visualize Students' Learning Patterns. In: 17th International Conference on Intelligent Tutoring Systems, (ITS 2021), Hybrid, Athens, Greece, June 7-11, 2021, 232-238. (Springer)
Tao Wu and Maiga Chang. (2021). Three Common Group Formations in Online Collaborative Learning. In: 17th International Conference on Intelligent Tutoring Systems, (ITS 2021), Hybrid, Athens, Greece, June 7-11, 2021, 357-363. (Springer)
Kuo-Chen Li, Maiga Chang, Kuan-Hsing Wu (2020). Developing a Task-Based Dialogue System for English Language Learning. Education Sciences, 10(11), Article #306. https://doi.org/10.3390/educsci10110306 (ESCI)(Open Access)
Bruce Davidson, M. Ali Akber Dewan, Vivekanandan Kumar, Maiga Chang, Brenda Liggett (2020). Visualizing Benefits: Evaluating Healthcare Information System Using IS-Impact Model. IEEE Access, 8, 148052-148065. https://doi.org/10.1109/ACCESS.2020.3015467 (IEEE)(SCIE)(Open Access)
Maiga Chang, Marta De Angelis, Angelo Gaeta, Francesco Orciuoli, Mimmo Parente. (2020). Designing situated learning experiences for smart cities: the Inf@nziaDigiTales3.6 experience. Interactive Learning Environments. https://doi.org/10.1080/10494820.2020.1799024 (SSCI)
Maiga Chang, Giuseppe DAniello, Matteo Gaeta, Francesco Orciuoli, Demetrios Samspon, Carmine Simonelli. (2020). Building ontology-driven tutoring models for Intelligent Tutoring Systems using data mining. IEEE Access, 8, 48151-48162. https://doi.org/10.1109/ACCESS.2020.2979281(IEEE)(SCIE)(Open Access)
Rita Kuo, Cheng-Li Chen, Zhong-Xiu Lu, Maiga Chang, & Hung-Yi Chang. (2019). Educational Reward Information Communication API (ERIC API): A Preliminary Study Result. Revista Produção E Desenvolvimento, 5. https://doi.org/10.32358/rpd.2019.v5.395 (Open Access)
Ahmed Tlili, Mouna Denden, Fathi Essalmi, Mohamed Jemni, Maiga Chang, and Kinshuk. (2019). An unobtrusive method to model the learner's personality using learning analytics in iMoodle. Interactive Learning Environment. https://doi.org/10.1080/10494820.2019.1636084 (SSCI)
The wording for the section could be "Please feel free to visit my website (at http://maiga.athabascau.ca) to find out more details on my research projects and outcome, academic activities, etc."
VIP Research Group's Research Outcome Webinar (VIP ROW 2021)
Every year around April-May and August-September, VIP Research Group is hosting VIP ROW for researchers to present their outcome for participants include researchers who are working on the area(s) as well as the general public who are interested to know more about the research done in a particular area. The Research Outcome Webinar (ROW) this year includes TWO 2-hour morning sessions for the follow FIVE research presentations